GAME DETAILS :-
Developer : Ubisoft Montreal
Publisher : Ubisoft And SCEJ
Engine : Jade
Genre : Fantasy Action Adventure
Release Date : November 30 , 2003
SYSTEM REQUIREMENTS :-
Operating System : Windows 2000 / Windows XP
CPU : AMD Athlon XP 1800+ / Intel Pentium 3 Processor
Memory (RAM) : 256 MB
Graphics Hardware : DirectX 9.0 Compatible Video Card with Memory 64 MB
[NVIDIA : GeForce 3 Series
ATI : Radeon 8500 Series]
Hard Disk Space : 1.5 GB
GAME FEATURES :-
Developer : Ubisoft Montreal
Publisher : Ubisoft And SCEJ
Engine : Jade
Genre : Fantasy Action Adventure
Release Date : November 30 , 2003
SYSTEM REQUIREMENTS :-
Operating System : Windows 2000 / Windows XP
CPU : AMD Athlon XP 1800+ / Intel Pentium 3 Processor
Memory (RAM) : 256 MB
Graphics Hardware : DirectX 9.0 Compatible Video Card with Memory 64 MB
[NVIDIA : GeForce 3 Series
ATI : Radeon 8500 Series]
Hard Disk Space : 1.5 GB
GAME FEATURES :-
In Azad, the Vizier of the Maharajah tricks the Prince into releasing the Sands of Time contained inside the Hourglass of Time, using the Dagger of Time. The Sands wash over the kingdom, turning all living beings into monsters. The Prince, Farah, and the Vizier remain unchanged due to their possessions; a dagger, a medallion, and a staff, respectively. On a journey to repair the damage he has caused, the Prince teams with Farah to return the Sands of Time to the hourglass, using the Dagger of Time. Throughout the journey, the Prince and Farah begin to grow closer. As they make their way to the Hourglass of Time, the Prince hesitates, and the Vizier uses magic to throw him and Farah into a tomb. Inside the tomb, the Prince and Farah find baths, which they use and show affection for each other. The Prince awakens, and the Dagger and his weapon have been stolen by Farah, who left him with her medallion so that he would not be affected by the Sands of Time. The Prince pursues and catches her, but she falls to her death. Driven by grief, the Prince stabs the top of the hourglass with the Dagger of Time, locking the Sands of Time back into the hourglass, reversing the events of the game to the point before the invasion of the fortress ever took place. The Prince awakens in a camp, still with the Dagger of Time, and makes his way to Farah's bedroom. He tells her a story about the events of the game, because she does not remember due to the time reversal, but the Vizier shows up, and attempts to kill the Prince. The Vizier reveals his intended betrayal during their battle but the Prince emerges victorious and slays the Vizier. He gives the Dagger of Time back to Farah and prepares to leave. When she asks his name, he asks her to call him "Kakalukia," a word of familiar significance to Farah that she told him of on their adventures in the previous timeline. Despite the convincing look of its huge environments, the game is completely linear, and the prince's course tends to be very clear. Doors will slam shut behind him, forcing him to press onward, and each time you enter a new area, you'll see a quick fly-through showing where it is you're trying to go and what it is that stands between you and that goal. Additionally, at each of the game's frequent save points, you'll see a "vision" of what lies ahead--a quick sepia-toned montage of the trials and tribulations to come in the next area. The prince has a great variety of really impressive moves at his disposal. Like a Mid-Eastern Spider-Man, he can defy gravity to a certain extent, by triangle-jumping from wall to wall, running horizontally along vertical surfaces, balancing on narrow ledges, swinging wildly from ropes or horizontal bars, jumping from pillar to pillar, and more.
He's truly the most acrobatic character in a game, to date, and executing his moves is simple and even intuitive. The prince can't be made to accidentally fall; he'll automatically grab the ledge if you walk him off of one, and you can hang on indefinitely. Prince of Persia's Farah isn't a complete liability in battle. Armed with a bow and arrows, she'll help you pick off the droves of sand creatures that you'll occasionally encounter. Just be sure to stay out of her way. Make no mistake, though, the prince will still do most of the work when confronted by enemies. The prince can use his blades to deflect his opponents' attacks and can then quickly counter either with the scimitar or dagger. There's no lock-on targeting system, but just by moving in the direction of an opponent, the prince will automatically attack that target. You can use this to effectively battle groups of enemies, which will have the prince dancing and somersaulting around while kicking and slashing at all nearby foes, like a kung fu action hero. He can also stab his enemies with the dagger to freeze them in place, setting them up for a cool-looking finishing move. Late in the game, you'll acquire a sword that obliterates any sand creatures it touches, and, by then, it makes for a very refreshing change of pace from the rather drawn-out fight sequences that have come before. Nevertheless, it's worth reiterating that, like all other aspects of the game, combat in Prince of Persia controls very well and looks terrific. Excellent audio rounds out this altogether impressive game. The actor who provides the prince's voice fits the role perfectly, creating a likable yet brash personality for the character that's the perfect foil to Farah's cool-headed determination. The banter exchanged between the two characters can be very amusing, and though the two really don't have time for their relationship to develop, it's still plausible that one does. The ambient sounds in Prince of Persia, from the sound of the prince's footsteps on various surfaces to the rush of wind when he's outdoors, are also completely believable. One fairly clever puzzle late in the game completely depends on your ability to hear the game's clear, realistic audio. The original game presents a stark contrast with the new installment of the series in just how punishing it was. On the other hand, Prince of Persia: The Sands of Time is a game that can be recommended wholeheartedly. It looks fantastic and features responsive controls, some original play mechanics, a good story, and plenty of thrilling adventure. In the simplest terms: Do not miss out on this game. It's fairly short, and it's missing the console versions' bonus features, but Prince of Persia is a truly excellent action adventure game for as long as it lasts.
GAME REVIEW :-
9/10
Prince Of Persia: The Sands Of Time Trailer :-
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