Tuesday, July 7, 2009

CALL OF JUAREZ: BOUND IN BLOOD


GAME DETAILS :-

Developer : Techland

Publisher : Ubisoft

Engine : Chrome Engine 4

Genre : Historic First-Person Shooter

Release Date : June 30 , 2009

SYSTEM REQUIREMENTS :-

Operating System : Windows XP / Windows Vista

CPU : Intel Core 2 Duo Processor / AMD Athlon64 3500+

Memory (RAM) : 2 GB

Graphics Hardware : DirectX 10.0 Compatible Video Card with Memory 256 MB

[NVIDIA : GeForce 7600 Series
ATI : Radeon X1650 Series]


Hard Disk Space : 4 GB

GAME FEATURES :-

Two brothers, Ray and Thomas McCall are fighting in the Civil War as Confederate soldiers. You first begin as Ray holding the line against Union soldiers when he hears that the area his brother is stationed at is under attack. He then rushes to save his brother, but after they defeat the enemy they are asked to retreat to Atlanta. They refuse because the line they are holding now is the last line of defense that protects their family's home. They desert to save their mother and younger brother William from the Union troops attacking their home. When they finally make it to their home and save them they realize their mother was killed, so they flee the country for Mexico hoping to one day return to their family home and rebuild it. Ray has learned of a mythical Lost Treasure of Cortez in Mexico so he urges his brothers to follow him as they search for it so they may use the money to rebuild their home. Soon they learn that they are not the only ones looking for the Lost Treasure. Apart from a few missions at the start and near the end of the game, you can choose to play as either Ray or Thomas throughout most of Bound in Blood. The two brothers stick close together for most of it, meaning that apart from a few instances where one brother has to take a different path, you'll see and do the same thing no matter which one you play as. The available weapons for the many Bound in Blood shoot-outs are fairly limited compared to other shooters, although given the time period, that's hardly surprising. Both Ray and Thomas can use pistols, shotguns, and rifles, and there are several varieties of each that you can upgrade to as the game progresses. The large set pieces happen with good regularity and include using a cannon, blowing up a Union paddle steamer, riding a raft through rapids while being pursued by angry Native Americans, using a cart-mounted Gatling gun to mow down enemies on horseback, and even fighting your way out of an ancient underground temple as it gets buried in sand. It's a wonder, then, that a co-op story mode has been omitted from Bound in Blood, since there are two characters going through practically the whole campaign together. The multiplayer is all competitive and can accommodate up to 12 players (both online or hosted locally) in five different modes across eight maps. There's some depth thanks to the many character classes available, each with its own particular strengths, weaknesses, and gear.

Most of these classes are initially locked, and you'll have to earn money through participating in ranked matches in order to buy them. The modes include standard Deathmatch and team-based VIP modes, and all of the games we played ran smoothly and lag-free. The most fun mode is Wild West Legends, which requires a team to complete a set of objectives across a map. Most of these involve blowing stuff up, and it's the opposing team's job to stop that from happening. There are eight scenarios mimicking famous real-life events , and these matches can be enjoyable affairs where coordination with teammates is vital. Multiplayer, in fact, is quite strong across the board in Bound in Blood because of its varied modes, and provided that a strong community pops up, it should significantly extend the game's appeal outside of the solo campaign. The Wild West looks stunning, and you'll see a variety of realistic environments, including dilapidated ghost towns, open deserts, lush forests, and dusty Mexican villages. There are some great visual effects at play, too; focusing down your gun's sights will blur the foreground in favor of what you're aiming at in an impressive depth-of-field showcase, while the lighting shifts as you move from blazing sunshine into a shadowy cliffside crevasse. And there are plenty of small details that help immerse you further into the world: a large spider crawling down the side of a tree, vultures casting their shadows as they circle high above, faded "wanted" posters hanging on the walls, and more. Bound in Blood is great to look at, and its visuals are complemented by some outstanding audio. The voice acting is close to pitch perfect, particularly the voices of the brothers McCall. And that film comparison is apt, because this game's strong narrative and high production values make it an almost cinematic experience. Add to that its exciting gameplay, and Call of Juarez: Bound in Blood becomes the ideal sequel--one that is an improvement over the original in almost every way. Top production values and exciting gameplay make Call of Juarez: Bound in Blood one call you should definitely heed.

GAME REVIEW :-

8/10

Call Of Juarez: Bound In Blood Trailer :-

No comments:

Post a Comment