Tuesday, July 7, 2009

CALL OF JUAREZ


GAME DETAILS :-

Developer : Techland

Publisher : Ubisoft

Engine : Chrome Engine And Open Dynamics Engine (Physics)

Genre : Historic First-Person Shooter And Western

Release Date : June 5 , 2007

SYSTEM REQUIREMENTS :-

Operating System : Windows 2000 / Windows XP

CPU : Intel Pentium 4 Processor / AMD Athlon 2400+

Memory (RAM) : 1 GB

Graphics Hardware : DirectX 9.0c Compatible Video Card with Memory 128 MB

[NVIDIA : GeForce 6600 Series
ATI : Radeon 9800 Series]


Hard Disk Space : 1 GB

GAME FEATURES :-

The game puts you into the boots of two distinct characters. Billy Candle is a half-white, half-Mexican drifter of sorts who had been on the hunt for the legendary Lost Gold of Juarez, a treasure trove of gold buried somewhere within the titular town. Unable to find it, Billy decides to come home to the town of Hope to visit his mother and stepfather--only to find them murdered upon his arrival. The other character is Reverend Ray, Billy's step-uncle and the town preacher. Ray's a reformed gunslinger now dedicated to spreading the Lord's word, but when he hears of the ruckus going on at his brother's farm and arrives to see a panicked Billy running away from the bloody corpses of his brother and sister-in-law, Ray vows vengeance, and begins tracking his step-nephew until he can satisfy it. The dynamic of having two playable characters would be more interesting if there weren't such a distinct separation of quality between them. The more entertaining of the two, both in story and gameplay, is easily Ray. Voiced by an actor who seems to be equally channeling Sam Elliott and the creepy priest from Poltergeist II, Ray's sequences are filled with enough amazing, self-righteous bible quoting immediately followed by heavy amounts of murdering that you almost wish they'd gotten Samuel L. Jackson for this role. Heck, Ray's even got what we'll affectionately refer to as a "bible button." One of the weapons he can hold is a bible, and if you press the fire button while he's holding it, he'll start reading random passages to any nearby enemies, who will then stop for a second to listen, at which point you can shoot them in their stupid faces. That's either genius or awful or possibly both. Apart from using the gospel as a weapon, you spend most of your time as him running around, shooting various hombres, rustlers, outlaws, and other unsavory individuals. His primary weapon is a pair of six-shooters, which he can actually use to bust into a slow-motion "concentration mode" when he draws them from their holsters. Doing this gives you a pair of targeting reticles you can guide toward any nearby enemies and then unload upon them. Ray also gets to engage in some straight-up gun duels against other gunslinging baddies. These are essentially the bulk of the game's boss fights, though they're very quick. In these fights, a counter ticks down, and when you get to the end, you quickly pull back and then press forward on the right control stick to draw. Once you do, your reticle pops up and the scene goes into slow motion again, though the reticle is a little off-kilter, as you did draw rather quickly. Less fun and generally more irritating are Billy's sequences. Billy can fire the occasional pistol, and even exclusively use both a bow and arrow and a whip, but nearly all of the scenarios he finds himself in revolve more around bad first-person platforming and overlong stealth sequences than any form of real action.

The stealth stuff isn't bad, exactly. Billy can find shadowy or otherwise dark areas to hide in, as well as use bushes and boxes to hide behind, and that all works pretty much as advertised. The issue is that all the stealth bits take way, way too long. Waiting for your enemies to slowly wander through their patrols so you can move from shrub to shrub is about as fun as it sounds. Less tolerable are the bouts of climbing and swinging. First-person platforming has never been a good idea, yet for some reason developers keep trotting it out in these sorts of games. It doesn't work here, either. Billy can climb up short ledges, use his whip to grab onto branches and other elongated protrusions, and then swing from one ledge to the next. The multiplayer is pretty typical class-based First-Person Shooter-style action. You can play as either a rifleman, a gunslinger, a sniper, or a miner, and there is a variety of modes like deathmatch, team deathmatch, capture the flag, VIP, and so on. The four classes are reasonably well balanced and there are enough different modes to keep the action interesting for a while. It helps that the game isn't kneecapped by bad weapons, as some historical First-Person Shooters tend to be in the multiplayer arena. In terms of presentation, Call of Juarez is all over the map, especially as far as graphics go. Environments are definitely the high point. As you wander around the game, you'll see tons of attractive Old West scenery, from mountain vistas to desert plains. It's great-looking stuff that's made better by some nice lighting effects and solid texture work. On the higher resolutions, environmental details and grass/foliage are much denser and cleaner looking. Lighting and shadows are also more impressive. At the same time, even on a high-end PC, the game chugs a bit while running on the higher resolutions. Audio is less scattershot. Apart from some great sound effects and a soundtrack that nicely captures the atmosphere of the era, the game has mostly solid, if slightly hammy voice acting for nearly all the characters. Billy is the only one who didn't fare very well, as the actor who plays him sound like he's in as big a rush as possible to get out of the recording booth, but pretty much everyone else is on their game and delivers an entertaining performance. As ham-fisted and generic as Call of Juarez can be at times, it does enough right to transcend its various issues and turn in a pleasing shooter. It does the Old West motif well, the gunslinging are a lot of fun, and the capable multiplayer modes have enough going for them to give the game a bit of staying power. It doesn't quite rise past the ceiling established by other recent western shooters, but it's good, solid fun all around. The PC iteration is good, but its lack of content for its price tag. Call of Juarez takes few risks with its setting or genre, but it does what it does well enough to be enjoyable.

GAME REVIEW :-

7/10

Call Of Juarez Trailer :-

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