GAME DETAILS :-
Developer : EALA
Publisher : Electronic Arts
Engine : Unreal Engine 3
Genre : Historic First-Person Shooter
Release Date : September 7 , 2007
SYSTEM REQUIREMENTS :-
Operating System : Windows XP / Windows Vista
CPU : AMD Athlon64 3800+ / Intel Pentium 4 Processor
Memory (RAM) : 1 GB
Graphics Hardware : DirectX 9.0c Compatible Video Card with Memory 128 MB
[NVIDIA : GeForce 6600 Series
ATI : Radeon X1300 Series]
Hard Disk Space : 2 GB
GAME FEATURES :-
Developer : EALA
Publisher : Electronic Arts
Engine : Unreal Engine 3
Genre : Historic First-Person Shooter
Release Date : September 7 , 2007
SYSTEM REQUIREMENTS :-
Operating System : Windows XP / Windows Vista
CPU : AMD Athlon64 3800+ / Intel Pentium 4 Processor
Memory (RAM) : 1 GB
Graphics Hardware : DirectX 9.0c Compatible Video Card with Memory 128 MB
[NVIDIA : GeForce 6600 Series
ATI : Radeon X1300 Series]
Hard Disk Space : 2 GB
GAME FEATURES :-
In Airborne, the player assumes the role of Private First Class (later promoted to Corporal) Boyd Travers, a paratrooper in the 82nd Airborne Division and later the 17th Airborne Division of the United States Army during World War II. Travers's insertion is into major engagements in Italy, northern France, the Netherlands, and Germany. The game begins with a training mission, where the player learns how to jump from the plane, among other basic controls. After the tutorial mission, the player is sent to Sicily in 1943, with a drop into a small walled village called Adanti as part of Operation Husky, the costly Allied invasion of Sicily. It is followed by Operation Avalanche, the invasion of mainland Italy, where Travers is inserted into an operation near the Greek ruins of Paestum. These ruins were used by the Axis as a staging area to counterattack the advancing Allies from the beaches of Salerno. The 82nd Airborne is then airdropped into France during the morning hours of June 6 , 1944 as part of Operation Neptune. During this, Travers is part of the paratrooper force dropped inland the night to take and hold the 82nd Airborne's goal of Sainte-Mère-Église. Before the Normandy beach invasion to clear the infantry's path into Vichy France. The player is able to see the Utah Beach landings of Operation Overlord while in the air. Travers then drops into the Netherlands as part of Operation Market Garden, General Montgomery's failed plan to secure routes through the Netherlands enabling a push into Germany. Largely featured is the partly destroyed city of Nijmegen and the attempt to secure the bridge over the Waal River for the Allies. The game's 2nd to last level takes place during Operation Varsity, which sees Travers parachuting alongside 17,000 soldiers into Germany in the single largest Allied airdrop in history, as the final level depicts a combat jump over a Flak tower,named Der Flakturm in Essen, Germany.
Once on the ground you'll take on waves of Axis soldiers over the course of the game's six levels. Six levels might not sound like a lot, but each generally takes an hour or more to complete, so it'll probably take most people around eight hours to finish the game. Your objectives are shown on your radar and you're free to tackle them in whatever order you choose. Mission objectives range from blowing up AA guns to clearing buildings of enemy soldiers, taking out tanks, and detonating lots of explosives. On their own these tasks aren't anything unique, but because the levels are so long and feature so many objectives you often feel as though you're performing monumental feats rather than routine tasks. The first three levels aren't very interesting. They're fairly linear, take place in unexciting settings, and don't play to the game's strengths. Starting with the fourth level the game picks up since you're given more freedom as to how you want to tackle the levels. You might decide to climb towers to take out snipers , clear the area of ground troops, and then make your way into a building, while a different player might head to the building first, clear the ground troups second, and hide from the snipers rather than kill them. The game's artificial intelligence isn't very good, but at least it's aggressive. You can pick off guys as they peek around corners, but they won't just take it lying down. They'll spray bullets in your direction without looking, and they're rather fond of blindly tossing grenades over their backs. Grenades are often tough to come by, but ammunition is plentiful, as are health packs, which are scattered throughout the levels. It's a good thing, too, because once you start getting hit your health depletes in a hurry. Outside of a few nice-looking buildings most structures are simple, and look pretty much the same, not only to each other, but every other WWII game out there. There are only a few different types of soldiers and while they aren't very detailed, you can tell one type from the next easily. Medal of Honor: Airborne is a game that rewards those who are patient enough to stick with it. The first half of the game is dull and just rehashes the same sort of gameplay you've seen countless times before. But about halfway through, things pick up and gradually get better and better until the last two levels, which are quite intense and a lot of fun to play. The multiplayer isn't anything groundbreaking, but it's quite good and adds some value to an otherwise short game. If you're tired of the genre, Airborne won't do anything to change your mind, but if you're looking to fight for the Allied cause yet again, it's a worthy tour of duty. The single-player campaign doesn't get cooking until the last two levels, but those two levels combined with solid multiplayer make it worth enlisting in Airborne.
GAME REVIEW :-
7/10
Medal Of Honor: Airborne Trailer :-
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