GAME DETAILS :-
Developer : Firaxis Games
Publisher : 2K Games
Engine : Gamebryo
Genre : Business Strategy And Simulation Game
Release Date : October 17 , 2006
SYSTEM REQUIREMENTS :-
Operating System : Windows 2000 / Windows XP
CPU : AMD Athlon XP 2100+ / Intel Pentium 4 Processor
Memory (RAM) : 512 MB
Graphics Hardware : DirectX 9.0c Compatible Video Card with Memory 64 MB
[NVIDIA : GeForce FX 5500 Series
ATI : Radeon X700 Series]
Hard Disk Space : 2 GB
GAME FEATURES :-
Developer : Firaxis Games
Publisher : 2K Games
Engine : Gamebryo
Genre : Business Strategy And Simulation Game
Release Date : October 17 , 2006
SYSTEM REQUIREMENTS :-
Operating System : Windows 2000 / Windows XP
CPU : AMD Athlon XP 2100+ / Intel Pentium 4 Processor
Memory (RAM) : 512 MB
Graphics Hardware : DirectX 9.0c Compatible Video Card with Memory 64 MB
[NVIDIA : GeForce FX 5500 Series
ATI : Radeon X700 Series]
Hard Disk Space : 2 GB
GAME FEATURES :-
Railroads! is an addictive economic strategy game that you don't have to be a locomotive aficionado to enjoy. There are 15 different fictional and historical scenarios to choose from in Railroads! The historical scenarios take place in real-world locations such as the American Southwest, the Pacific Northwest, Great Britain, France, and Germany. These scenarios cover the entire history of the railroad, from its beginnings in the mid-19th century all the way through modern day. The era affects what types of engines you can purchase, as well as the general economy. In each scenario you're usually given several goals to meet. You might have to do something as simple as connect Liverpool and Manchester, or something a bit more ambitious like earn $30 million. The goals are divided by era, so you're always working within a time frame. Depending on how many of the goals you fulfill at the end of the allotted time period, you'll be rewarded prestige points and one of several rankings ranging from Traveling Circuis Freak to President of the United States or Prime Minister. There's a wide-open plains area where your routes are fast and cheap to construct; a giant lake where everything is separated by vast stretches of water, which makes it difficult to build efficiently; and a giant red cyclone-shaped continent modeled after the Firaxis company logo. As in the historical scenarios, you're given various objectives to complete within a time period and you can either fulfill those objectives or ignore them and just focus on building a massive shipping empire. You start out with a single train depot, usually in a small town. From there it's entirely up to you how to go about building your railway. Near most towns there are several industries, such as grain farms, cattle ranches, lumber mills, coal mines, or oil wells. You can build a railroad to these industries, construct an annex to load your trains, and then purchase an engine and assign it a number of cars. You have to designate the route you want that train to take, and you can sit back and let the money roll in. To maximize your profits, though, you'll want to take full advantage of all of your resources. To do this you'll need to purchase processing facilities in each city so that you not only get money for shipping the goods, but you also get money for processing the goods into usable materials. You can then ship those materials to other cities to make even more money. You'll end up constructing an entire empire of railroads and industries using only two building blocks. The only things you ever have to actually construct are tracks and train depots. Everything else is handled automatically. Towns sprout from specks on the map to massive cities full of towering skyscrapers, trains run their routes like clockwork, and supply and demand fluctuate depending on a variety of economic forces. The only thing you have to do is click a track, move your mouse to where you want the track to end, and click the mouse button again and the track is instantly built and ready to be used. Things like bridges and tunnels are automatically constructed wherever necessary, so the only things you need to be concerned with is where you want your track to go, and what type of cargo you want to haul.
There's also a bidding system in the game. If you're playing a multiplayer game and you want to buy an existing processing facility you'll have to bid for it, so you better make sure you have plenty of extra cash on hand before you initiate a purchase. Every so often a newly patented technology will come up for auction. These technologies can increase your profits, speed up your trains, and reduce maintenance costs. If you are the highest bidder at the end of a patent auction you have 10 years of exclusive access to that new technology, which gives you a significant advantage over your competitors. Railroads! supports up to four players online or over a local network. All of the scenarios from the single-player game are available in multiplayer, along with the same objectives. You can choose to play as a real-world tycoon such as J.P. Morgan, George Hudson, and James Hill. You begin with a single depot and must build the largest empire possible and ultimately make enough money to buy out all of your competitors. The multiplayer games can get heated as players get into bidding wars over properties and patents, and race to be the first to complete each objective. There are also numerous graphical glitches, like clipping buildings, overlapping tunnels, twitching trains, and occasionally disappearing scenery. Most of these bugs are slightly annoying at worst, but they give the game a sloppy look. If you have a high-end PC you'll be able to get decent performance from this game, and when it's running smoothly and isn't too cluttered it does look good. The level of detail is impressive, and if you zoom in all the way you can see every detail of each train, building, and industry. You'll see each cow get loaded on a car, watch people mill about a train station watching the huge locomotives come in, see farmers toiling away in the fields, and so on. The visual style resembles a model train set, with detailed but not-quite-to-scale models representing trains, cities, and scenery. The audio in Railroads! is detailed as well. You'll hear an entire array of locomotive noises, from the distinct whistles to the whoosh of the brakes as an engine pulls into a depot. If you get close to a town you'll hear some charming pastoral tunes pick up, which seem to fit the theme, but it would be nice to have some background music available beyond the towns. Sid Meier's Railroads! strikes a comfortable balance between a deep economic simulation and an accessible, streamlined empire-building game. Railroads! is a game that is easy to get into, but once you're there you'll continue to find new levels of detail that will keep you playing for a long time.
GAME REVIEW :-
8/10
Sid Meier's Railroads! Trailer :-
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