GAME DETAILS :-
Developer : Bungie Studios And Hired Gun
Publisher : Microsoft Game Studios
Engine : Not Revealed
Genre : Sci-Fi First-Person Shooter
Release Date : May 31 , 2007
SYSTEM REQUIREMENTS :-
Operating System : Windows XP / Windows Vista
CPU : Intel Pentium 4 Processor / AMD Athlon64 3000+
Memory (RAM) : 2 GB
Graphics Hardware : DirectX 9.0c Compatible Video Card with Memory 128 MB
[NVIDIA : GeForce 7300 Series
ATI : Radeon X1600 Series]
Hard Disk Space : 7 GB
GAME FEATURES :-
Developer : Bungie Studios And Hired Gun
Publisher : Microsoft Game Studios
Engine : Not Revealed
Genre : Sci-Fi First-Person Shooter
Release Date : May 31 , 2007
SYSTEM REQUIREMENTS :-
Operating System : Windows XP / Windows Vista
CPU : Intel Pentium 4 Processor / AMD Athlon64 3000+
Memory (RAM) : 2 GB
Graphics Hardware : DirectX 9.0c Compatible Video Card with Memory 128 MB
[NVIDIA : GeForce 7300 Series
ATI : Radeon X1600 Series]
Hard Disk Space : 7 GB
GAME FEATURES :-
Taking place shortly after the events of the novel Halo: First Strike , Halo 2 opens with the trial of an Elite commander aboard the Covenant's mobile city of High Charity. The Elite is stripped of his rank and branded a heretic for failing to stop the humans from destroying Halo. It is revealed that the Covenant's interest in Halo lies in the religious belief that the activation of the rings would bring about a "Great Journey", sweeping loyal Covenant to salvation. At the same time as the Elite Commander is tortured by Tartarus , the Chieftain of the Brutes, the Master Chief and Sergeant Avery Johnson are commended for their actions at Halo during a recognition ceremony aboard a coilgun platform orbiting Earth. Lord Hood awards the soldiers alongside Commander Miranda Keyes, who accepts a medal on behalf of her deceased father, Captain Jacob Keyes. Shortly after the commencement of the ceremony, a Covenant fleet appears outside Earth's defensive perimeter. While the UNSC manages to repel most of the surprisingly small fleet, a single Covenant cruiser carrying an important member of the Covenant hierarchy, the High Prophet of Regret, flies through the orbital platforms to the city of New Mombasa, Kenya. The Master Chief clears the city of Covenant; with his fleet destroyed, Regret makes a hasty slipspace jump, and Keyes, Johnson, Cortana and the Master Chief follow aboard the ship In Amber Clad just as the slipspace rupture destroys much of the city. The crew exits slipspace to discover another Halo installation; realizing the danger the ring presents, the Master Chief is sent to kill Regret while Keyes and Johnson find Halo's key to activation, the Index. Meanwhile, the disgraced Covenant commander is presented before the Prophet Hierarchs, who acknowledge that though the destruction of Halo was his fault, he is no heretic. The Prophets offer him the honored position of Arbiter so that he can continue to fight. On his first mission to kill a heretic, the Arbiter discovers 343 Guilty Spark, who the Covenant view as "oracles". Responding to Regret's distress call, High Charity and the Covenant fleet arrive at the new Halo, Installation 05 , but not before Master Chief kills the Prophet. Bombarded from space, the Chief falls into a lake and is rescued by a mysterious tentacled creature.
The death of Regret sows seeds of discord among the races of the Covenant, as the Brutes are given the Elite's traditional job of protecting the Hierarchs. The Arbiter is sent to find Halo's Index and captures Johnson and Keyes before being confronted by Tartarus. The Brute reveals that the Prophets have ordered the annihilation of the Elites, and sends the Arbiter falling down a deep chasm. The Arbiter is saved by the tentacled creature and meets the Master Chief in the bowels of the installation. The creature, Gravemind , is the leader of the Flood on Installation 05. Gravemind reveals to the Arbiter that the Great Journey would destroy Flood, humans, and Covenant together. Gravemind sends the Arbiter and Master Chief to different places to stop Halo's activation. The Master Chief is teleported to High Charity, where a civil war has broken out among the Covenant; In Amber Clad crashes into the city, and Cortana realizes that Gravemind used them as a distraction to infest In Amber Clad and spread the Flood. As the parasite overruns the city, the Master Chief follows the Prophet of Truth aboard a Forerunner ship leaving the city; Cortana remains behind to destroy High Charity and Halo if Tartarus succeeds in activating the ring. The Arbiter is sent to the surface of Halo, where he rallies his allies to assault the Brute's position. With the help of Johnson, he confronts Tartarus in Halo's control room. When the Arbiter tries to convince Tartarus that the Prophets have betrayed them both, Tartarus angrily activates the ring, and a battle ensues. The Arbiter and Johnson manage to kill Tartarus while Keyes removes the Index. Instead of shutting down the ring entirely, the unexpected shutdown of the ring triggers a system-wide failsafe, putting Installation 05 and all the other rings on standby for activation from a remote location, which Guilty Spark refers to as " the Ark ". As Truth's ship arrives amidst a raging battle on Earth, Hood asks the Master Chief what he is doing aboard the ship. The Chief replies he is "finishing this fight". In a post-credits scene, Gravemind is seen arriving on High Charity, where Cortana agrees to answer the Flood intelligence's questions.
The visuals in Halo 2 aren't going to win any awards. Yes, it certainly looks better than its Xbox counterpart, but that's mostly due to antialiasing and support for resolutions up to 1680x1050. On a fairly modern machine that bypasses the minimum requirements, things like fog in the single-player will have a pretty heavy impact on the frame rate. The multiplayer is also much more demanding than the single-player, which can also reduce your frame rate. But beyond the technical limitations involved in trying to make an old game look, well, less old, the game does have a sharp art style that still works. The sound effects also do a good job of driving this point home, with plenty of good ambient sounds and quality weapon noises. The single-player campaign uses music in specific situations, usually around plot points, and the music is dramatic and appropriate in all the ways you'd want a sci-fi movie's score to be. While the game has maintained a great deal of popularity on the Xbox, Halo 2 feels like something of a relic when you put it out as a 2007 PC game. The single-player campaign is interesting, and the cliff-hanger doesn't feel so horrific when you consider that Halo 3 is going to be hitting consoles to finish the story in just a few months. The multiplayer side is fun, too, but all of it feels overshadowed. The PC has more than its fair share of amazing shooters that blow Halo 2 away in every possible way, making this one best suited for Halo fans that want an easy way to play custom maps. Halo 2 for Vista is a solid game that probably won't appeal to anyone who's played any recent high-profile PC shooters.
GAME REVIEW :-
7/10
Halo 2 Trailer :-
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