GAME DETAILS :-
Developer : Konami And Team Silent
Publisher : Konami
Engine : Not Revealed
Genre : Horror Action Adventure
Release Date : December 2 , 2003
SYSTEM REQUIREMENTS :-
Operating System : Windows 2000 / Windows XP
CPU : AMD Athlon Thunderbird C-Models / Intel Pentium III Processor
Memory (RAM) : 256 MB
Graphics Hardware : DirectX 8.1 Compatible Video Card with Memory 32 MB
[NVIDIA : GeForce 3 Ti Series
ATI : Radeon 8500 Series]
Hard Disk Space : 5 GB
GAME FEATURES :-
After playing through a brief dream sequence at a Silent Hill amusement park, the player is introduced to the game's protagonist, Heather, at a "Happy Burger" restaurant in a shopping mall. Before she can leave she is confronted by a private investigator named Douglas Cartland who tells her he has information about her past. Heather evades him, escaping through a window in a ladies' restroom, but upon reentering the mall she discovers it mostly abandoned except for bizarre monsters. In the empty mall, she meets a priestess of Silent Hill's resident cult who identifies herself as Claudia, who speaks cryptically about Heather. Heather suddenly collapses in severe pain, but having recovered when Claudia leaves, uses an elevator, and finds herself in the Otherworld version of the mall – a hellish place, similar to the original mall, but dark, decaying, and full of monsters. She returns to the normal world after a boss fight with a giant worm creature, finding Douglas again and extracting from him a confession that he had been hired by Claudia to find her. Heather leaves to take the subway home, finding more empty places, monsters, and taking another involuntary trip to the Otherworld in an office building on her convoluted walk back home. In the Otherworld office building, she encounters a man named Vincent, who apparently has some affiliation with Claudia despite his dismissals of her and leaves him after getting no answers on what is happening. After finally arriving home Heather discovers her father has been killed by a monster under Claudia's orders, explaining her motives as revenge, and to "fill [Heather's] heart with hatred", after further cryptic messages as to Heather's role in the proceedings, she leaves her to fight the monster, telling her that she will be waiting for her in Silent Hill. Heather subsequently resolves to go to Silent Hill, intent on killing Claudia, and accepts Douglas's offer to drive her there. On the journey there, Douglas explains that Vincent left him a message, telling them to look for a man named Leonard Wolf whilst Heather reads a memo left by her father before his death, which briefly recounts the events of Silent Hill and reveals that she is the baby girl that was left to Harry Mason- her adoptive father – at the conclusion of the first game, after he destroyed the god birthed by Alessa Gillespie. Claudia seeks Heather to birth the cult's god, since Heather – the girl given to Harry, now grown up – is in fact a reincarnation of Alessa. Upon arriving in Silent Hill, which is once more abandoned and shrouded in fog, Heather checks Brookhaven Hospital for Leonard Wolf. Shortly after entering the hospital, she discovers a ringing telephone in an abandoned room and answers it. Leonard is the caller, and mistaking Heather for Claudia, speaks angrily against Claudia’s beliefs. Heather protests the misunderstanding forcefully, and Leonard reveals he is Claudia's father after becoming convinced she is telling the truth.
Heather becomes uncomfortable and mentions that Claudia murdered her father. Leonard notices the hatred in her voice and decides they are mutual allies. He disapproves of Claudia's actions to rebirth the god, like Heather, and initially agrees to help her, offering the use of an artifact later identified as the "Seal of Metatron". When the two meet, however, Leonard, who takes the form of a monster, tries to kill Heather after discovering she is not a cult member. Heather subsequently defeats him. Heather collapses in pain under the pressure of holding the god inside her, the anger and hatred she holds towards Claudia only intensifying it, and begins to turn blood-red all over. The player, as Heather, must then use the pendant item Harry left Heather, which contains a sample of aglaophotis, the chemical synthesized by Michael Kaufmann in the first Silent Hill for the purpose of killing the god; Heather swallows the sample and proceeds to vomit out the fetal god. Horrified, Claudia pushes Heather before she can stomp on the "god," picks it up, and swallows the god's fetus, and dies in the process of birthing it herself; Heather then fights and defeats the god, which is only partly-formed owing to its premature birth. Three endings appear in the game. The Normal ending, which is the only ending available on the first play-through of the game, sees Heather and Douglas survive and Heather ostensibly returning to a normal life. The Possessed ending, appearing after a scored game with more than 4,000 points obtained, shows that Douglas has been murdered, apparently by Heather, now under the influence of the still-living god. Finally, the Revenge ending, accessible by certain game requirements, sees the return of the "UFO" endings of the previous games, where Heather complains to her seemingly alien father, Harry, who promptly flies a group of spaceships to Silent Hill, blowing it up. Really, atmosphere is what Silent Hill 3 is all about--not story or logic. Heather seems to be an average girl, yet she amazingly doesn't seem particularly frightened when she spots all sorts of gibbering, shambling, blood-soaked creatures who are feasting on corpses--or trying to feast on her. During the slow, tension-building stretches between battles and expository cutscenes, you'll solve a handful of puzzles, mostly about how to unlock doors. Silent Hill 3 offers something lots of PC adventure games could learn from: At the beginning of the game, you choose the difficulty of the puzzles. The game even offers hints on the easiest puzzle difficulty setting. The game overuses a lot of visual motifs, but the graphics are still wonderful and reflect a masterful use of light and shadow, in addition to some stomach-turning, hair-raising visual effects that will make you do a double take. Meticulously detailed textures and a special visual filter tend to give everything a grainy, brittle, antique look. The creatures are well crafted, too. There are hellish dogs with their faces riven in two, walking tumors, giant alien mannequins, undead nurses, and more. Silent Hill 3's awkward story suffers from some serious pacing problems, as all the interesting stuff is saved for near the end. The combat and puzzles could have been better, too. The game doesn't even have that many true scares in it, but if you want to lose yourself in a really disturbing world that really digs under your skin, Silent Hill 3 is hard to beat.
GAME REVIEW :-
7.5/10
Silent Hill 3 Trailer :-
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