Tuesday, June 16, 2009

TERMINATOR SALVATION


GAME DETAILS :-

Developer : GRIN

Publisher : Equitiy Games and Evolved Games

Engine : Not Revealed

Genre : Action

Release Date : June 15 , 2009

SYSTEM REQUIREMENTS :-

Operating System : Windows XP / Windows Vista

CPU : Intel Quad Core Processor / AMD Phenom X4

Memory (RAM) : 2 GB

Graphics Hardware : DirectX 10.0 Compatible Video Card with Memory 512 MB

[NVIDIA : GeForce GTX 200 Series
ATI : Radeon HD 4870 Series]


Hard Disk Space : 8 GB

GAME FEATURES :-

The game starts to a cinematic of the war between humans against machines in Los Angeles. John Connor narrates, saying that remembering the old days make him think positive, but he starts to lose hope by the humans' loss. He and fellow teammates O' Grady and Blair Williams try to escape to the evac point, joining soldiers Griffin Lewis and Rogers. Aerostats appear, but they are easily defeated. Only Williams, Rogers, O'Brady and Connor manage to make it to the evac point, joining soldiers Peters , Marks and Wells. The are no choppers in the building, so the group decides to escape by truck, heading to where it's safer. A hunter-killer appears. Wells, Peters and Rogers are ordered to take positions to protect themselves, while Connor and Williams are ordered to hunt it down. Wells is killed, but Connor manages to destroy the hunter-killer. A T-600 appears, and kills O'Grady. The team manages to find the truck, but a hunter-killer and multiple aerostats appear. Connor and Williams manages to shoot down all robots, and the team survives. Peters is killed by a T-600 shortly. Aerostats appear and try to shoot down the two vehicles. Williams, Connor, Rogers, and Marks all survive the assault. The team travels underground, then above again, battling machines. Marks is killed by an ambush from machines, but the surviving trio manages to reach the evac point, meeting soldiers. Aerostats attack, and Connor, Williams, Rogers and others go outside to take care of them. Rogers is killed in the ensuing battle. A Resistance team led by soldier David Weston asks for help, but transmission is lost. The team then tries to make a landing place for the chopper. The chopper, lands, rescues the team, but Connor and Williams stay behind to rescue Weston's team. Luckily, the duo survives an attack by a harvester, which destroys the choppers. They escape the harvester by going into the sewers.

A rescue team, Epsilon, has a chopper going down, so the duo checks for survivors. They rescue four soldiers, Angie , an unknown, Deckard and Dobkin. They fight a legion of machines, with one soldier dead. They decide to head for an old Resistance outpost, resupply there, and separate - The duo going to Skynet while the other team going to head for safety. Deckard is killed by a T-600, and the team is forced to retreat. They manage to destroy two T-600s. They have to retreat, but with no way out, the team are forced to destroy the T-600s. Dobkin is mortally injured in the process, leaving the three of them left. The four make their way into Skynet compound. Skinjobs (the T-600s with rubber skins) attack them, but the four destroy them. They traverse their way to the tower, battling aerostats, skinjobs and T-7-Ts. They make it to the tower and destroy it with c4s,but Angie risked her life to save connor and the others by staying in the tower as it had been blown to bits. They infiltrate the tower, but there are no guards. They decide to get information from the base before they blow it up. Connor accidentally activates the alarm, so Connor, Angie and Williams has to defend Barnes until he blows up the base. They defend Barnes, so they escape the base. The elevator is the only way out, but the controls are outside, so Angie stays behind and activates the controls, and perishes as the base explodes. The trio manages to escape the base. The communications are back on, as Weston can talk to him again. They first have to locate and destroy Skynet's anti-aircraft turrets. They destroy four area of turrets and machines, but the tank took too much damage. Connor suggests that they could deactivate them on foot. Connor, Williams and Barnes is joined by three men to deactivate the turrets and find Weston's men. Warren and the others guard Connor by destroying as many machines as possible. They traverse Skynet and destroy all machines, so they find Weston and his men. Warren's men will escort them to the vehicles, while Connor, Williams, Weston and Barnes go through the service tunnels to deactivate the turrets. The four try to make it to the control room. Connor shuts them down for a few minutes, enough time to get them out of Skynet. The four attempts to escape Skynet before they destroy the base. They destroy the base, with the four safe, and return to their Resistance camp. Connor narrates, saying that he has gained faith by what he is about to create in the future, instead of the past. His creation was thought to be powerful.

This repetitious combat is broken up by a bunch of on-rails sequences that put you on the back of a vehicle manning a weapon with unlimited ammunition. These sections are a good change of pace, but they are too lackluster and awkward to be fun. You never get to drive the vehicle, which could have been a thrill on the perilous ruined freeways of postapocalyptic Los Angeles, and it seems that the coolest stuff that happens is conveyed by a cutscene that disconnects you from the action. Shooting your enemies in these sequences is a bit tricky, and not just because you are both moving at high speeds. The struggle to compensate for your vehicle's motion, your enemy's motion, and your mysterious drift makes these sections more challenging and less fun. Terminator Salvation is a completely linear adventure without any collectibles or hidden goodies to search for. Every weapon is highlighted with a green outline that is visible through walls, so you won't spend any time dillydallying. You can complete the story in under five hours, at which point your only options for replay are to play it in split-screen with a friend or to try it on a harder difficulty setting. This no-frills attitude runs throughout the whole game and reveals Terminator Salvation for what it is: a stripped cash-in attempt packed with dull, uninspired, and repetitive action. This bare-bones movie tie-in is like a machine with synthetic rubber skin: it's not fooling anyone and you should stay away from it.

GAME REVIEW :-

5/10

Terminator Salvation Trailer :-

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