Wednesday, June 3, 2009

GTR 2


GAME DETAILS :-

Developer : Blimey! Games Ltd. Under License To SimBin

Publisher : Microsoft Windows

Engine : Customised ISI Engine

Genre : Racing and Simulator

Release Date : September 29 , 2006

SYSTEM REQUIREMENTS :-

Operating System : Windows 2000 / Windows XP

CPU : Intel Pentium 4 Processor / AMD Athlon 2800+

Memory (RAM) : 1 GB

Graphics Hardware : DirectX 9.0c Compatible Video Card with Memory 64 MB

[NVIDIA : GeForce 6800 Series
ATI : Radeon X1050 Series]


Hard Disk Space : 2 GB

GAME FEATURES :-

GTR2 offers many different game modes - Championships, Single Races, Practice, 24hr Races, Time Trials and the Driving School. The Official Championships consist of the 2003 and 2004 FIA GT Championship series. However, unlike its predecessor, GTR 2 offers smaller unlockable championships as well as the ability to create custom championships. Another major addition to the game series is the inclusion of a driving school. This teaches the user racing techniques, and allows the user to practice them, unlocking rewards in the process. The 24hr races demonstrate the new dynamic day and night cycles very well. The transition between day and night is seamless and steady, unlike in the original where the race had to be paused whilst the new time of day was loaded. The day and night cycles can also be experienced by changing the speed of which the time of day passes during a race weekend. Selections here can be accelerated up to 60x. There are more than 25 models of car included, spanning all the classes involved in FIA GT racing. They range from 600hp GT class, to 400hp NGT class vehicles. Other classes included G2 and G3. However, with the ability to create your own content, many more vehicles have been created by the dedicated GTR2 community.

There are three difficulty levels to choose from--novice, semi-pro, and simulation. And, as you may expect, the difference in handling between novice and simulation is dramatic. At the novice level, every option from antilock braking to various aids, such as stability and braking assists, are available to be toggled on and off at your discretion. The semi-pro level turns off most of these aids but leaves traction control and your ABS system intact.

The cars and tracks found in the game are expertly modeled, and on a mid- to high-end computer, you'll enjoy seeing the wealth of detail on display on the tracks. The game's track models are wonderful, capturing the high notes of each--Eau Rouge at Spa, the Parabolica at Monza, and the downhill slide into the never-ending front straight at Barcelona. They also provide enough small details, such as flag-waving race officials and a long train of spectators that line the long straight at Spa, to keep you engaged. In fact, the biggest credit to GTR 2's refined driving model is that, as a race goes on, you can feel the nature of the car's handling change. Just before you're due for a pit stop, for example, you'll find yourself sliding to the outside of corners you normally could attack at full clip at the beginning of the race, as your worn-out tires begin to work against you. Also, watch your rearview mirrors because the game's smart AI will be apt to pounce on you after the slightest mistake. Despite a slightly gentler learning curve, GTR 2 still demands the most out of your inner race driver.


GAME REVIEW :-

9/10

GTR 2 Trailer :-


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