Monday, August 3, 2009

STILL LIFE


GAME DETAILS :-

Developer : Microids

Publisher : MC 2 And The Adventure Company

Engine : Virtools

Genre : Adventure

Release Date : May 4 , 2005

SYSTEM REQUIREMENTS :-

Operating System : Windows 2000 / Windows XP

CPU : AMD Athlon Classic K75 / Intel Pentium III Processor

Memory (RAM) : 256 MB

Graphics Hardware : DirectX 9.0 Compatible Video Card with Memory 64 MB

[NVIDIA : GeForce FX 5500 Series
ATI : Radeon 9500 Series]


Hard Disk Space : 1.2 GB

GAME FEATURES :-

FBI Special Agent Victoria McPherson is investigating a series of brutal murders in 2004 Chicago. While visiting her father for Christmas she discovers an old notebook that belonged to her grandfather, private investigator Gustav McPherson. Victoria is surprised to learn that Gus had been involved with investigating a very similar series of murders in 1920s Prague. The player alternates between these two characters as they work to hunt down what seems to be the same serial killer more than 70 years apart. In both cases the murderer targets sex trade workers: street prostitutes in Prague, and employees of an exclusive Chicago massage parlor and S&M club called the Red Lantern. The killer or killers are disguised in a dark cloak, top hat, and silver mask. Gus eventually identifies the man responsible for the Prague murders, but the killer escapes justice and relocates to America. Near the end of the game Victoria discovers that similar murders occurred in 1931 Chicago and later in 1956 Los Angeles. The identity of the 2004 Chicago killer is never revealed. Victoria encounters him several times, but never sees behind his mask. She does not believe he is the same person as the Prague killer, but rather a younger person who has been influenced by the Prague killer in some way. At the climax of the game Victoria manages to shoot the Chicago killer, but the body falls into the Chicago river. As the game ends, the Chicago police are still dredging the river for the killer's body. Victoria plans to travel to Los Angeles to learn more about the 1956 killings. The mysterious serial killer's identity will apparently be revealed in the sequel. Still Life revolves around the brutal, serial murders of prostitutes in two different cities during different eras. The game cuts back and forth between the two stories, treating the murders in both eras with the same grim professionalism of a forensic procedural like CSI, though with less flash and thicker atmosphere. The biting cold of Chicago in the winter is nearly palpable, and it is reinforced by the sagging structures of abandoned buildings and empty municipal offices.

All of the dialogue is spoken, usually with detectable traces of Canadian mannerisms. It's not too bad during the parts of the story set in Chicago, but when you're chatting up Turkish beat cops who sound like they grew up in Ottawa, it's distracting and breaks the mood. But, aside from the occasionally mismatched accents and some odd inflections, the voice acting is competent. Nice background music further complements the game's mood, and it ranges from a jarringly schizophrenic industrial theme to a more low-key noir vibe. The puzzles are usually spelled out pretty clearly, cutting out some of the frustration brought on by the deliberate vagueness that passes for challenge in so many adventure games. This isn't to say there won't be times in Still Life where you'll find yourself wandering around three or four rooms, unsure of what it is you're not seeing, but a dash of perseverance is all you need to solve even the game's most challenging puzzles. It's a pretty brief experience that doesn't lend itself to multiple plays. Adventure game fans will be more willing to forgive the game's technical shortcomings than anyone else, but it's hard to believe that anyone who is still devoted to this style of gaming will find a lot in Still Life that they haven't experienced already.

GAME REVIEW :-

7/10

Still Life Trailer :-

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