Monday, August 3, 2009

RACE 07- THE WTCC GAME


GAME DETAILS :-

Developer : SimBin Studios

Publisher : SimBin Studios

Engine : Not Revealed

Genre : GT / Sim Racing

Release Date : October 9 , 2007

SYSTEM REQUIREMENTS :-

Operating System : Windows XP / Windows Vista

CPU : AMD Athlon 64 3000+ / Intel Pentium 4 Processor

Memory (RAM) : 1 GB

Graphics Hardware : DirectX 9.0c Compatible Video Card with Memory 256 MB

[NVIDIA : GeForce 7600 Series
ATI : Radeon X1600 Series]


Hard Disk Space : 3 GB

GAME FEATURES :-

SimBin's racer returns for a new season, adding brand new vehicle classes to the already excellent touring car series. Despite the addition of new racing classes and vehicles, RACE 07 still maintains its WTCC branding and subtitle. As a result, the focus is definitely on the touring car leagues, if only because the majority of tracks in the game are taken from current and previous WTC championships. Newcomers to the series should be pleased to see that the 2006 series is still included. This means that tracks that were dropped between seasons, such as Magny-Cours, Puebla, and Istanbul, are still in as part of the 2006 season, while replacements such as Zandvoort, Anderstorp, and Pau make it as part of the 2007 lineup. You can play the full championship from both seasons, which includes practice, qualifying, warm-up, and two races for each of the 10-11 meets. This means that getting through a full season is no mean feat; although, you can skip the prerace buildup if you like. As with real touring cars, drivers who consistently finish in the top rankings have weight added to their vehicles to balance things out. The game can be tailored to create the experience you want, with numerous driving assists that can be disabled to make the game more difficult. Antilock brakes, traction control, and stability assists can be turned off at any time during the race, but disabling them makes cornering all the more difficult. You can also make the game harder by choosing from the preset racing levels at the beginning of each race. On the novice setting, the damage level of each crash is limited to 30 percent of the real-world effect, while mechanical failure is turned off to prevent your car from ever breaking completely. On the pro level, damage affects your car more both technically and aesthetically, meaning that each bump has a noticeable effect on performance.

While touring cars is still very much the focus for RACE 07, there is also a host of new racing classes on offer for the first time. Formula 3000, Radical, Formula BMW, Caterham, and Mini series vehicles are now also available, in addition to classic touring cars from the 1987 series. The speed and weight of the Formula 3000 cars make them a completely different prospect from the touring cars, while the Minis are more forgiving than other vehicles, which makes them attractive to novice drivers wanting to get into the game. All these new racing classes definitely feel like they have a place in RACE 07, and racing enthusiasts will find that they add depth to a game that already had plenty of longevity. The game theoretically supports up to 24 players simultaneously over both LAN and the Internet. The host is given the option to select the car type, track, and number of laps. The host can also enforce rules, such as car damage, weather, and opponent AI level. Aside from the main championships and online offerings, there are quick-race options that are more suitable for shorter games. Single race, time attack, and practice modes allow you to take on any of the tracks from the 2006/2007 series in any racing type/vehicle class combination. As you should expect from a racing game these days, the replay mode allows you to frame your greatest victories and most spectacular crashes from pretty much any angle. We like the authentic Eurosport branding and the resulting TV-like presentation, but the lack of a photograph mode is a bit of a shame. At least online leaderboards are available if you want to show off to your friends. Basic ground textures and some particularly nasty pixelated grass give the game the look of a previous-generation racing game, while the onlookers are the static cardboard cutout variety of a few years ago. At least, the vehicles make some amends and the in-car views really show off the modelling work. In the Formula 3000 cars, this even extends to seeing the view from inside the driver's helmet, which is another nice touch. There are also some other background details that add to the authenticity of the experience, such as the trackside officials waving coloured flags after collisions. There are only a couple of weather effects in RACE 07, and while their visual impact is limited, their effect on the driving experience is tangible. Light rain causes a small amount of sheen on the track, while heavy rain makes even the most gradual of corners a challenging exercise. RACE 07 is a charming racing game that won't fail to appeal to enthusiasts. You have to applaud the effort that's gone into making the game authentic but also accessible, and at any level, it is always a joy to play. While there's no getting away from the fact that it looks dated and could certainly do with an engine overhaul, the new classes and vehicles make this an attractive addition to the franchise.

GAME REVIEW :-

8/10

Race 07- The WTCC Game Trailer :-

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