Wednesday, September 16, 2009

WOLFENSTEIN


GAME DETAILS :-

Developer : Raven Software, id Software, Pi Studios And Endrant Studios

Publisher : Activision

Engine : id Tech 4 ( Heavily Modified )

Genre : Historic First-Person Shooter

Release Date : August 18 , 2009

SYSTEM REQUIREMENTS :-

Operating System : Windows XP / Windows Vista

CPU : AMD Athlon64 3400+ / Intel Pentium 4 Processor


Memory (RAM) : 1 GB

Graphics Hardware : DirectX 9.0c Compliant Card with 256 MB Ram

[NVIDIA : GeForce 6800 Series
ATI : Radeon X850 Series]


Hard Disk Space : 8 GB

GAME FEATURES :-

It is the year 1943 in the fictional town of Isenstadt. The Second World War is at its height. While Allied forces have stalled the expansion of Hitler's Third Reich, the Nazi war machine still has its boot on the throat of mainland Europe. Enter Heinrich Himmler's feared SS and its plan to master an occult force known as the Black Sun. With this mysterious power source at its disposal, no army on Earth could stand in the Reich's path. No army but the man who had single-handedly shut down Colonel Wilhelm "Deathshead" Strasse's Übersoldat program and thwarted the resurrection of ancient superhuman King Heinrich I, that is. Once again, the world requires the particular talents of special agent B.J. Blazkowicz. During an operation on Nazi battleship, B.J. obtains a powerful medallion that allows him to "shift" to another subdimension, that dimension is called the "Veil", or Black Sun dimnesion. This dimension has no shadows, and is bathed in an eerie greenish-blue glow. Some objects like special magic doors that are present in the Veil are absent in the normal world, and using the medallion enables B.J. to walk through these doors. Later the medallion gets more power, like slowing time, shield that stops all incoming bullets, and megadamage that multiplies the offensive capabilities of B.J.'s weapons. This medallion is the only key to win the fight with Nazi's Black Sun creations. With the help of local resistance and soviet scientists, B.J. fights through Isenstadt, hunting for General Zetta, the SS paranormal devision member who is in charge of the operation. Upon killing him, however, B.J. is forced to fight his old nemesis, Wilhelm "Deathshead" Strasse in order to put an end to Nazi Black Sun operation. The game culminates with B.J. defeating Hans Grosse, Strasse's second-in-command, who uses Veil powers similar to B.J.'s and a heavy armor complete with two chainguns. Even though the Black Sun operation is aborted, Wilhelm Strasse manages to escape.

You will quickly grow fond of the Tesla gun, which fires electric streams in various directions at once, and the Leichenfaust 44, which is a heavy weapon that instantly vaporizes standard enemies. As you explore Isenstadt and complete missions, you'll earn money and find bags of coins. You can then spend these spoils on upgrades for your weapons, such as diminished recoil or greater damage. While some weapons are better in certain circumstances than others, there's really no weak banana in this bunch. These long, noisy battles make a big impression, yet a number of small flaws eventually add up to make impressions of their own. Wolfenstein displays a noticeable lack of refinement that manifests itself in a number of ways. The levels are highly varied; you'll trudge through sewers and battle aboard a colossal zeppelin, but the color palette and general artistic vision remain consistent throughout. The visual effect upon entering The Veil is slick; it's as if the real world is being peeled away to reveal the hidden dimension beneath. Wolfenstein's class-based online multiplayer was wholly inspired by its predecessor's terrific multiplayer modes. There are three modes total: Team Deathmatch, Objective, and Stopwatch. Objective and Stopwatch modes provide the core online entertainment, assigning the resistance team to a series of objectives that the Axis team must thwart. The main difference between these two modes is that in Stopwatch, players take turns on each team to see which can earn the fastest completion times. Regardless of which mode you choose, you'll play as a soldier, a medic, or an ever-helpful engineer. Each class also gets a Veil power of its own, though these don't mirror the campaign's Veil powers. Soldiers perform an explosive Veil strike, medics possess an area-of-effect heal, and engineers can run really fast. Wolfenstein proves that even as first-person shooters progress, there is still plenty of room for traditional shooting unhindered by modern frills. Big bosses, crazy weapons, and exciting scripted firefights are the focal point of this nutty tale. It's also an ample one if you take on all the side missions and scour environments for intelligence, hidden tomes, and secret money stashes. Yet while it's pleasingly old-fashioned, the unimpressive AI, aging technology, and general lack of refinement make this sequel feel like a missed opportunity.

GAME REVIEW :-

7.5/10

Wolfenstein Trailer :-

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